Shannon Leclerc-Garand

From Paper
to Pixel

Hello :)

I’m a multidisciplinary graphic designer based in Montreal, with over seven years of experience in both in-house and freelance work. I enjoy combining strategy and creativity to turn ideas into clear, engaging visual experiences.

I started freelancing in 2018 while studying at École de design de l’UQAM, exploring a wide range of creative projects. After graduating, I joined Triton Noir, a board game company, as the sole designer on Assassin’s Creed: Brotherhood of Venice. I contributed to everything, including boxes, rulebooks, components, promotional visuals, and multilingual production, which allowed me to develop expertise in both digital and print design.

Today, I work as a freelance designer on a variety of projects such as board games, branding, cultural initiatives, and web design. Each project is an opportunity for me to tell a story through color and form while connecting with the intended audience.

Discover my portfolio